Game
I like to make games.
|  | Catacomb Kids is my current and long-term project, a side-scrolling procedurally generated dungeon crawler with fast-paced combat and traditional roguelike values. Visit the game's website at ckgame.net or check out the devlog. | 
|  | 
		Harbinger, Island Jumper, Space Pirates Suck, Lonely Hated Rock, SUSTAIN, and Soul of Solomon
		were all made for the Ludum Dare 48 hour game jam, a game making competition where participants are given 48 hours to create a game from scratch. | 


 
 